How SureShot Tipping Works

SureShot Tipping is a free-to-play, confidence-based sports tipping platform for AFL, NRL and BBL. Pick winners, rank each selection and score competition points.

Three Simple Steps

Pick, rank and score each round

1

Pick Your Winners

Select who you think will win each match in the round - just like regular tipping. Easy.

2

Rank Your Confidence

Assign a confidence rating to each game. Your highest number goes on your surest pick. Your lowest on your riskiest.

3

Score Each Match

A correct tip adds its confidence value and an incorrect tip subtracts it under the default rules.

How Scoring Works

Every confidence rating changes the possible score

These are the default rules for Overall Site Competitions. When you create your own comp, you can customise these settings.

Correct Tip

Earn points equal to your confidence rating. A correct tip with rating 8 = +8 points.

Incorrect Tip

Lose points equal to your confidence rating. An incorrect tip with rating 8 = -8 points.

Unique Ratings

Each confidence rating can only be used once per round. No doubling up on your 9!

Drawn Games

If a game ends in a draw, you receive 0 points — no gain, no loss.

Missed Tips

Miss a game? You'll be auto-assigned the away team with the lowest available confidence. Miss more games and your confidence assignments increase.

Finals Included

Overall Site Competitions continue through the finals series, and private competition organisers can choose whether their comp finishes after the regular season or runs through the Grand Final.

Sport by Sport

Standard full-round ranges shown below; shorter rounds (Opening Round, bye rounds and finals) scale automatically to 1–N

AFL

Games per round 9 games
Confidence range 1-9
Max points/round +45 points
Min points/round -45 points

NRL

Games per round 8 games
Confidence range 1-8
Max points/round +36 points
Min points/round -36 points

BBL

Games per week 6-9 games
Confidence range 1-6 to 1-9
Max points/week +21 to +45
Min points/week -21 to -45

Explore the AFL, NRL and BBL tipping overview

Frequently Asked Questions

Everything else you need to know

SureShot Tipping is an Australian, free-to-play, confidence-based sports tipping platform for AFL, NRL and BBL.
Pick a winner for each match, then assign each available confidence rating once. In SureShot's default format, a correct tip adds that rating to your score, an incorrect tip subtracts it, and a draw scores zero.
SureShot Tipping supports AFL, NRL and BBL. Each sport has its own fixtures, tips, competitions and leaderboards.
Creating an account and using SureShot's standard tipping features is free. Optional premium insights may be offered separately, and organisers can publish separate entry fee or prize arrangements for individual competitions.
No. SureShot Tipping is a sports tipping platform, not a betting, wagering, gambling, fantasy trading or financial service. SureShot does not accept bets or wagers. Participants make match tips for competition points, while individual competition terms can vary.
Yes. Registered users can create private AFL, NRL or BBL tipping competitions and invite other people to join with a competition code.
Yes. Clubs, workplaces, community groups and businesses can apply to run a branded competition with their identity and competition information presented on a dedicated page.
Conventional tipping usually counts correct picks equally. SureShot also asks you to rank each pick by confidence, so both your selections and how strongly you rate them affect your score.
Yes. You can change a selection or confidence rating until that match's scheduled start time. Once a match starts, its tip is locked.
A drawn match scores zero points in SureShot's default format, regardless of the confidence rating assigned to it.
You can register and join private or public competitions at any point during the season. To be eligible for the major prizes in the Overall Site Competitions, participants must register and submit tips before the season's opening lockout (for AFL, before the first bounce of Opening Round; for NRL, before kickoff of Round 1), as set out in the Terms and Conditions.
Confidence ratings always scale to the number of matches in that round (1 to N). A full 9-game AFL round uses ratings 1 to 9, while a shorter round such as Opening Round, a bye round or a finals week automatically uses ratings from 1 up to the number of games scheduled in that round.
Yes. When you create a private competition you can choose confidence scoring, confidence scoring where an incorrect tip scores zero, or classic scoring, where every correct tip is worth one point. The Overall Site Competitions always use confidence scoring.

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